Great Podcast on “Imagine: How Creativity Works” with Jonah Lehrer

Check out this.  Daniel Pink has a podcast once a month called “Office Hours” and talks with leading professionals.  This episode is with Jonah Lehrer author of “Imagine: How Creativity Works”.  Check it out.

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Great Video to Share With Your Class– Mister Rogers ReMix

This is a great song and it is awesome how It was remixed. “Garden of Your Mind” Mister Rogers

'Design Thinking' Concept Gains Traction as More Programs Offer the Problem-Solving Courses

BY MELISSA KORN AND RACHEL EMMA SILVERMAN – Wall Street Journal
Forget b-school. These days, d.school is the place to go.
Stanford University's d.school—the Hasso Plattner Institute of Design—has gained recognition in recent years for introducing the trendy, but murky, problem-solving concept known as "design thinking" to executives, educators, scientists, doctors and lawyers. Now other schools are coming up with their own programs.

Design thinking uses close, almost anthropological observation of people to gain insight into problems that may not be articulated yet. For example, researchers may study the habits of shoppers waiting to pay for groceries in order to create a more efficient checkout system that maximizes last-minute purchases while ...

Pixar Story (22) Rules

Sunday, May 15, 2011 at 03:39PM

From: The Pixar Touch Blog
Pixar story artist Emma Coats has tweeted a series of “story basics” over the past month and a half — guidelines that she learned from her more senior colleagues on how to create appealing stories:

#1: You admire a character for trying more than for their successes.

#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.

#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.

#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.

#5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.

#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?

#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.

#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.

The Coolest STEM Artist! Golan Levin

About a year ago, I went to the Denver Art Museum’s Blink show an saw one of the coolest interactive artworks I have ever seen.  It was a projection that looked at you shadow and analyzed it for closed loops.  For example, if you made the OK symbol with your fingers, it would turn the shape between your fingers into a surface and fall to the ground making a crashing sound.  The larger the surface the deeper the sound.  It was awesome!!!
Some of the work was done by Golan Levin.  Check out his TED talk. ~Cornell
 

You can also check out his website! http://www.flong.com/
 
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Chrysler Uses 3D Animation: An Assembly Line Gone Hollywood

Chrysler workers are using tools normally found at film animation studios -- such as 3D videos and computerized motion sensors -- to reshape the way they assemble a car or build an engine.

The automaker and the UAW have created an amusement park-like atmosphere in a generic industrial building in Warren to teach problem-solving skills that workers apply back at their plants, said Scott Tolmie, World Class Manufacturing academy leader.

By Brent Snavely Detroit Free Press Business Writer

Read Article

http://www.freep.com/article/20120124/BUSINESS01/201240322

Lexus Engineering – Virtual 3D Crash Test Dummies

Check this Lexus promo out,  they are using virtual 3D crash test dummies to enhance their existing research. Very Cool! ~Cornell

See how Lexus is engineering amazing with digital crash test models that give engineers a better understanding of the human body. To learn more, visit www.lexus.com/EngineeringAmazing.

3D Glass Printer??? - SolarSinter Project

Now it seems a bit crude, but think of the 3D potential – printing in glass.  Specially from the perspective of a digital sculptor.   I think is is way too cool!  We are just entering the teen year of 3D technologies, printers that print in food, plastic, wax, metal, tissue (medical uses) , and now glass.  The 3D industry is not going away; it has only just begun.  ~Cornell

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http://www.markuskayser.com/work/solarsinter/

In this experiment sunlight and sand are used as raw energy and material to produce glass objects using a 3D printing process, that combines natural energy and material with high-tech production technology.

 

Markus Kayser - Solar Sinter Project from Markus Kayser on Vimeo.

Autodesk at IBC 2011–LIVE

If you happened to miss any of  the Autodesk live feed presentations, Autodesk added a cool feature DVR, which allows you to jump anywhere in the  presentation.  So if you missed the beginning, you can always rewind a bit.  Now since it is Live, you can’t watch the future unless you are in the past.  If that makes sense.  We just watched the latest Autodesk reel and Maya live feed in class to day.  Very COOL!

All the videos seem to be on-demand, so it is great for the varying classroom schedule, including interviews, on-demand demos, behind-the-scenes reports, and more.

*You need to at least watch the latest Autodesk Show reel.  It is awesome and the students really get  PSYCHED!  ~Cornell

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http://area.autodesk.com/ibc2011

A Different Side of Architecture

Interview with Paul Nicholls and Jonathan Gales (Factory Fifteen) - Winners of the 2011 CGarchitect 3Dawards Film and Image Category
By Jeff Mottle
During the Mundos Digitales conference in La Coruna, Spain this year CGarchitect sat down with Jonathan Gales and Paul Nicholls to talk about their recent 3D awards win. Jonathan and Paul were classmates at The Bartlett in the UK and were independently selected by this year's panel of expert judges as the winners of the 2011 CGarchitect Architectural 3D awards Film and Animation categories. Since their win they have gone on to form a new company called Factory Fifteen with several other classmates.

Video :  http://www.cgarchitect.com/upclose/article1_FF.asp

Interview with Paul Nicholls & Jonathan Gales (Factory Fifteen) from CGarchitect on Vimeo.

 

Interview with Paul and Jonathan at Mundos Digitales

Paul Nicholls - Winning Film entry from the 2011 CGarchitect Architectural 3Dawards.

Inkling: Check it Out–Very Cool!.

A friend of mine just sent me this link – Very Cool!  I am going to get one to try out and will let you know what I think.  I have seen similar pens was not too sure of their accuracy.  The Inkling is still questionable and want to play with it first.  They say on main drawing area of A4 paper, it has  +/- 2.5 mm of error. Which I guess seems accurate. – Cornell
The Inkling digital sketch pen captures a digital likeness of your work while you sketch with its ballpoint tip on any sketchbook or standard piece of paper. Designed for rough concepting and creative brainstorming, Inkling is ideal for the front end of the creative process. Later, refine your work on your computer using an Intuos4 tablet or Cintiq interactive pen display.
In addition to capturing your sketch, stroke by stroke, Inkling allows you to create layers in digital files while you sketch on paper. Digital files are transferred to your computer using the Inkling Sketch Manager software, and later, exported to applications such as Adobe® Photoshop® and Illustrator®. Files can also be opened with the included Inkling Sketch Manager software to edit, delete, add layers or change file formats.

Highlights:

Inkling - Sketch
Sketch your ideas on standard paper or sketchbooks while capturing a digital likeness of your sketch.
Store hundreds of sketches on the receiver before transferring them to your PC or Mac.
Export your sketches with layers directly from the Inkling Sketch Manager software into Adobe® Photoshop®, Illustrator® (CS3+), Autodesk® Sketchbook® Pro (2011+) or Autodesk® Sketchbook® Designer.

Autodesk Student Experience Event at SIGGRAPH 2011 - Exclusively for Students

thanks to our strategic partners   

On Sunday, August 7, 2011, Autodesk will be hosting the Autodesk Student Experience event, a series of workshops and presentations exclusively for students. This full day of events will feature classes, one-on-one feedback sessions with Autodesk technology experts, a seminar from Carlos Baena of Animation Mentor and a keynote presentation by Duncan Brinsmead, principal scientist at Autodesk.

This event is brought to you thanks to our strategic partners Dell Precision Workstations and NVIDIA®. All Autodesk software showcased during the day’s event will be running on Dell Precision workstations equipped with the latest NVIDIA® Quadro® professional graphics.

Wanted:

  • Student attendees in pursuit of their CG dreams

Location:

Description:

  • * Autodesk is seeking students to take part in a full day of seminars focused on improving their skill sets with Autodesk 3D animation tools: Autodesk® Maya®, Autodesk® 3ds Max® and Autodesk® Softimage® software.

Your Responsibilities:

  • Attend the Autodesk Experience workshops.
  • Discover something new from industry-renowned technologists and visionaries.
  • Learn from some of the best trainers in the industry, including an ACE, a Mentor and a Master.
  • Network with like-minded students and industry leaders.
  • Geek out on Autodesk technology.
  • Chat about work-in-progress to Autodesk technical experts. (Optional)

Requirements:

  • Register in advance. Priority admittance to the keynote and Animation Mentor seminars will be given to those who pre-registered for and attended the product sessions.
  • Show up on time for the sessions you registered for. After we have admitted all pre-registered attendees, we will open the doors five (5) minutes before each session and admit students who are present (space permitted).
  • Be currently enrolled in a program of study from a recognized college, university or community college, OR..
  • Have graduated in the Spring 2011 or Summer 2011 semester of a recognized college, university or community college.
  • Show proof of student status or recent graduate status upon on-site registration.
  • Being passionate about the technology and art of CG is a must!

Student Workshops featuring 3ds Max, Maya & Softimage

The first part of the day will be focused on the individual product classes. Please register for the classes you are planning on attending. You can register for one, two or all three.

Keynote and Animation Fundamentals Class with Animation Mentor

After lunch, we’ll get started with our keynote and a technology preview from a member of our Games group. This will be followed by "Animation Fundamentals" with Carlos Baena.

Animation Fundamentals will take a look at basic concepts of animation, and how they are constantly applied even in complex animated shots. Through examples/demo these basic concepts will be shown all the way from basic simple exercises all the way to complex acting / physical shots.

Please make sure register for the sessions you are planning on attending. You can register for one or both of the sessions.

Autodesk Experience Schedule (all times are in PST)

9am-9:45am Registration (coffee and breakfast)

9:45am-11am 3ds Max Class with Sandeep Kulkarni  Register

10:45am-12pm Softimage Class with Adam Sale  Register

11am-3pm AE AREA open

11:45am-1pm Maya Class with Kenny Roy (75 mins) Register

1pm-1:30pm LUNCH

2pm-3pm Keynote: Duncan’s Corner with Duncan Brinsmead Register

3pm Games Technology Preview with Mathieu Mazerolle

3:30pm-5pm Animation Fundamentals class with Carlos Baena  Register

5pm-7pm Reception

Dell and NVIDIA

All Autodesk software showcased during the day’s event will be running on Dell Precision workstations equipped with the latest NVIDIA Quadro professional graphics based on NVIDIA Fermi architecture. Come meet with experts from Dell to find how to best optimize your Autodesk software by choosing the right workstation for your needs.

AE AREA

Come meet Autodesk Application Engineers & AREA Bloggers, who will be on site during the event. Gary M. Davis (3ds Max), Louis Marcoux (3ds Max), Lee Fraser (Maya) and Mark Schoennagel (Softimage) will be available to answer your questions about 3ds Max, Maya and Softimage. Come chat with them about your latest project, product tips & tricks, industry questions and more! No registration required.

Contact Us

Are you an instructor or educator who is interested in attending the Student Event? Do you have any questions about the event? Please contact me.education@autodesk.com for more information.

Autodesk Education Summit

thanks to our strategic partners   

On Monday, August 8th Autodesk will be hosting our annual Education Summit in Vancouver, where we are offering our worldwide community of educators, program directors, trainers and more the opportunity to connect with Autodesk staff and executives to discuss key industry trends and best practices, network with their peers and learn about our products and programs. This event will be followed by a reception. (Agenda will be posted soon)
Register here

Autodesk Education Summit
Monday, August 8, 2011
3pm-5:30pm PST
reception from 5:30pm-7pm PST
Vancouver Marriott Pinnacle Downtown Hotel
1128 West Hastings Street
Vancouver, BC

Autodesk Digital STEAM Workshops for Secondary Education

On Monday, August 8, 2011 at the Vancouver Marriott Pinnacle Downtown Hotel from 11:00 am to 12:30 p.m. Autodesk will be hosting an information session about the new Digital STEAM Workshop, offering teachers the opportunity to experience a project-based learning program. Designed for high-school students, the program explores the study of science, technology, engineering, arts and mathematics, through real-time 3D games and easy-to-follow videos guided by industry professionals.
Register here

Autodesk Digital STEAM Workshops for Secondary Education
Monday, August 8, 2011
11am-12:30pm PST
Vancouver Marriott Pinnacle Downtown Hotel
1128 West Hastings Street
Vancouver, BC

Please contact me.education@autodesk.com if you have any questions or you need more information about our SIGGRAPH 2011 events.

The Animation Podcast: Talent Development and Summer Internship Programs

 

The Animation Podcast is a great collection of classic animator interviews.  I have listened to them all and if you have a long car ride coming up, download them all for the ride;  it will be well worth it.  The latest interview is very interesting which explores Disney's Talent Development Program.  Put it on your iPhone today so you have it for that next traffic jam.  - Cornell

In the latest podcast: 

“You learn everything from every production that you’re on, even if it’s, you know, a commercial that lasts three weeks. You learn something from it.”

It’s finally here – my exclusive podcast for Animation Mentor! It marks a few firsts: my first podcast in over a year; my first roundtable with five guests; my first women guests! Since this is an exclusive, you’ll need to head over to Animation Mentor to listen and download the show. My focus for this show was to grab five artists at Disney who recently went through the Talent Development Program at Disney and talk about how they got there and what it’s like to work at the studio. My guests include Story Artist Jeremy Spears, Visual Development Artist Lorelay Bove, Rough Inbetweener/Jack of all Trades Joe Pitt, 2D Animator Sarah Airriess, and CG Animator (and Animation Mentor alumni) Kira Lehtomaki. Please leave your comments and feedback on this this post. I’d love to hear what you think.

Don Blooth Animation Resources

Now some say traditional animation dead, but it is not and it will never die.  Check out Don Blooths Animation Tutorials, they are not free, but worth having in your library.  - Cornell

Don Bluth Animation Tutorials

So, you want to be an animator? Learn from an Animation Master, Don Bluth, through his animation tutorials which are jam-packed with phenomenal techniques and secrets. Get inspired with expert Tips that will instruct you how to design entertaining characters and show you how to develop fresh ideas quickly. These DVD tutorials are intended to expand your understanding of both Traditional and CG animation techniques.  With these informative lessons, you too can have a successful career in the animation industry.
Don's highly instructional animation dvd's will motivate you to greater heights whether you're a young student or a seasoned professional.  All your animation technique questions will be answered in these awesome tutorials. Learn More

About Don:

Bluth's passion for the Art of Animation is the driving force that fueled his film career for a period of more than four decades. According to Bluth, he was not driven to animation but extremely attracted to it mainly because of the sheer beauty of its look. Don grew up on the early Disney films, Snow White, Bambi and Pinocchio. He was only four years old when these pictures inspired him. He knew immediately that someday, it would be part of his world.

Bluth is considered by some critics to be unique in that he successfully challenged the powers of the ‘Mouse House,’ as a serious competitor, bringing to the silver screen such memorable milestones as The Secret of NIMH, An American Tail, The Land Before Time, and Anastasia.’ All in all, Don and his partner, Gary Goldman, produced twelve animated features and three video games including, Dragon’s Lair and Space Ace.

 

Carlos Baena: PLANNING: INCREDIBLES

Carlos Baena is one of my favorite animators.  Yea there are a lot of great animators out there and honestly I do not know that many, but he has skills.  I hung out with him one night and on top of being a great animator, he is a cool guy to hang with.  My wife is also from Spain, but from a different island and made sure I did not butcher his name.  Emphasizing the wrong vowel could get you to say whale, but I am sure he is used to Americans mispronunciations by now.   Either way, He visited Denver to speak at one of the local schools and his presentation on animation was just phenomenal.  Now nothing beats talking with him in person, but here is a portion of the presentation similar to the one he made that day.  Now I know The Incredibles was not that recent, but I just came across this presentation and I had to share it.  Check it out! – Cornell

http://www.carlosbaena.com/resource/resource_tips_planning.html

Animation School Guide from Animation Magazine

Choosing the right school is really tough these days; there are tons of options and promises from schools.  And with many schools it is just a business, making money is more important than provide a quality education.  Schools have to pay for their program, that is a given, but choosing a school is not something to take lightly. 

As a teacher, parents are always asking me what to do.  Should we go into debt?  Will there be jobs? Does a school really make a difference? I think it is different for every student, so there is definitely not one answer.  I have visited a number of schools and there has bee a huge range quality and costs.  I think there can be great teachers anywhere, but what I always tell my students is that your peers can push you that much more.  So you want to be surrounded by the best in the price range you can afford.  Also a good school with a great scholarship, wins over a great school with tons of debt. 

On another note, some what I call “pay schools” (schools that look at your stock portfolio vs. your art portfolio) have their advantages for a select group of top students.  These students will be marketing tools for the school, which means that they will do what ever it takes to get them a top internship and/or industry job.   So as I said, there is not just one answer.  Here is a guide that I came across, hope it helps. – Cornell    

 

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http://www.animationmagazine.net/school_guide_2010.html