1st Unity plug-in for augmented reality on physical devices

Sphereo game 475x256 1st Unity plug in for augmented reality on physical devices

The makers of Sphero – the smartphone controlled robotic ball, have announced new ways developers can make the ball more appealing to consumers with augmented reality based gaming applications.

Orbotix have created a new Sphero augmented reality plug-in for Unity, as well as making a new Sphero AR SDK available on Github – the world’s largest open source code sharing community.

This means that developers can simply insert their 3D models and create games/apps around them – all using the Sphero ball as a physical moving AR marker.  There are already augmented reality games/apps available, such as Shaky the Beaver, launched in November 2012.   <<  More  >>

 

Activision R&D Real-time Character Demo

OMG! Very Cool, you need to check this out . . . keep in mind it is real-time rendering. It still hasn’t reached the other side of the Uncanny Valley yet, but this is real-time, but man they are getting closer. Man look at the eyes. It is better if you turn the voice off . . . Watch the Uncanny Valley, if you are not familiar.

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WEB BASED? 3D Modeler?

OK, it is no Maya, but very cool . . . where is this technology going to go?  This is a web based 3d modeling engine. 

Web3dModeler

http://mrdoob.github.com/three.js/editor/

Will 3D Printing Change the World?

This PBS Special is a great video to initiate a discussion on  the future trends of the 3d industry and its impact on our society.  Honestly, it really gets me thinking about the future and the direction education needs to take.     ~Cornell


Watch Will 3D Printing Change the World? on PBS. See more from Off Book.