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Here are the Maya, 3ds Max, and Mudbox related virtual sessions
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Dec 01 @ 9:00pm PST - Basic MaxScript for Architectural Visualization Virtual Session with Norgren, Nils
MaxScript is a powerful and versatile tool that can be used to speed up repetitive tasks and often make the impossible possible. Getting started with it can be daunting, especially without any programming or scripting experience. This course will walk art ... More information
Dec 02 @ 11:00am PST - Basic MaxScript for Architectural Visualization Virtual Session with Norgren, Nils
MaxScript is a powerful and versatile tool that can be used to speed up repetitive tasks and often make the impossible possible. Getting started with it can be daunting, especially without any programming or scripting experience. This course will walk art ... More information
Dec 02 @ 11:00am PST - Parametric Design Modeling with Autodesk® 3ds Max® Virtual Session with Fano, David
This presentation will show how to use 3ds Max modeling tools to build iterative parametric design systems. In this session, we will cover 3ds Max geometry types (Editable Mesh, Poly, Patch and NURBS), combine modifiers to build complex systems, use wire ... More information
Dec 03 @ 1:00pm PST - Autodesk® 3ds Max® Design 2010 Product Strategy Revealed Product Clinic with Griffith, Shane
Have questions about why we do the things we do? Bring them to this session and Shane Griffith, Product Manager for 3ds Max Design, will do his best to answer them for you. In this 60-minute product clinic, Shane will walk you through some of the exciting new features in 3ds Max Design 2010 and answer questions about how these capabilities can be used to enhance your visualizations for architecture, engineering, and manufacturing design.
Dec 03 @ 3:00pm PST - From Autodesk® Mudbox™ 2010 to Autodesk® Maya® 2010 and Rendered With mental ray® Product Clinic with Aloia III, Frank
This presentation will show you how to use Autodesk MudBox 2010, move its content to Autodesk Maya 2010, and then generate astonishing images using mental ray®.
Dec 04 @ 11:00am PST - Detailing and Animation for Industrial Design Projects With Autodesk® Maya® and Mudbox™ Virtual Session with de Jong, Marcel
In this session, we will present a workflow for importing design data from Alias® into Maya and show how we can add realistic details, such as surface textures and logos, in Mudbox. We will also show how we can continue by building controls for animat ... More information
Dec 04 @ 9:00am PST - Parametric Design Modeling with Autodesk® 3ds Max® Virtual Session with Fano, David
This presentation will show how to use 3ds Max modeling tools to build iterative parametric design systems. In this session, we will cover 3ds Max geometry types (Editable Mesh, Poly, Patch and NURBS), combine modifiers to build complex systems, use wire ... More information