Getting a Job in CG: Real Advice from Reel People, Chapter 3: What to Learn Getting a Job in CG: Real Advice from Reel People
Getting a Job in CG: Real Advice from Reel People, Chapter 3: What to Learn WHY [3D] EDUCATION ISN'T WORKING . . .
http://www.3dworldmag.com/page/3dworld?entry=why_3d_education_isn_t
http://mos.futurenet.com/resources/3dworld/TDW112.Education_Feature_Full_Text.doc
ELEMENTS & PRINCIPLES OF SCULPTURE
Here is a short article that covers Elements and Principles of sculpture from the Creative Wisdom E-Zine. You will have to scroll down a bit on the page.By Nancy DeCamillis
Gage/Clemenceau Architects use Autodesk® Maya® software to move beyond typical architectural design limits.

Gage/Clemenceau Architects is a New York City– based architecture and design firm with projects covering a broad spectrum of scales: from a large hotel/resort, to residential projects, even furniture and product design. Founded in 2002 by Mark Foster Gage and Marc Clemenceau Bailly, the firm employs designers and architects with a diverse range of backgrounds—from architecture and interior design to motion graphics, fabrication, and sculpture—resulting in projects that move beyond the limits of a typical architectural practice. The work of the firm is motivated by their preference for design innovation above simple styling, relying on novel alliances between progressive technologies, new materials, and a renewed interest in architecture as an exceedingly visual and aesthetically driven discipline.
Here is a link to the article: http://images.autodesk.com/adsk/files/gage_clemenceaufinal.pdf
Design Visualization for Architects

http://images.autodesk.com/apac_sapac_main/files/design_vis_broch_final_us.pdf

2008 Architectural 3D Industry Award Winners
The Awards Competition is open to everyone in the Architectural Visualization industry to highlight the best imagery and animations done in 2007/2008.This year's awards was divided into two categories: Still Imagery and Animation. From the submitted entries the public will select the top five in each category. The winner of each category was awarded the exclusive 3D AWARDS trophy during the Mundos Digitales Conference. www.cgarchitect.com/3dawards/
This contest was sponsored by www.cgarchitect.com, which is a great resource for students who have more architectural focus or just to show students other 3D industries.
I always tell them that, most people only associate 3d animation with Hollywod, but infact 3% of all animtion out there is for Hollwood and game design. So where is the rest of industry?
Wall-E (Three-Disc Special Edition + Digital Copy) (2008)
If you have not bought it yet . . . Buy the 3 disk special; it come with a great documentary - The Pixar Story By Leslie Iwerks An Award-Winning Filmmaker Tells The Riveting Story Of The Innovative Company That Revolutionized Hollywood.I originally saw it at SIGGRAPH in August and John Lasseter introduced the film. It was an awesome event.
The documentary was produced by Pixar, so it is a bit one sided. If you have a student who is really in to Pixar, have them read The Pixar Touch: The Making of a Company by David A. Price.
The Art of Robots

The Sci-Fi Boys
The Sci-Fi Boys is a great documentary ro show your students what inspired the greats . . .
Peter Jackson, George Lucas, Steven Spielberg, John Landis, Dennis Muren, Ray Bradbury, Rick Baker, Roger Corman, Ray Harryhausen, Forrest J Ackerman, Stephen Sommers, and other legendary all-stars of cinema bring to life the evolution of science-fiction and special effects films, from the wild and funny days of B-monster movies to the blockbusters of today, including KING KONG.
This is the story of the Sci-Fi Boys, who started out as kids making amateur movies inspired by FAMOUS MONSTERS OF FILMLAND magazine and grew up to take Hollywood by storm, inventing the art and technology for filming anything the mind can dream. The DVD has the 80 minute feature, plus over one hour of bonus features of rare sci-fi treasures, described below.
More free HDRI maps



One of my students came across this collection of HDRI images. Ideally you want to create your own HDRI maps for a specific scene/environment, but having a good collection really saves some time and you can fake it fairly well.
http://smashmethod.deviantart.com/art/High-Res-HDRI-Map-Pack-1-9597501
http://smashmethod.deviantart.com/art/High-Res-HDRI-Map-Pack-2-ab-10036562
http://smashmethod.deviantart.com/art/High-Res-HDRI-Map-Pack-3-10152791


