The site provides you with the scene in various formats including:Alias FBX, Autocad DXF 9.0, Autodesk 3DS, Autodesk 3dsmax 6.0, Autodesk 3dsmax 8.0. Autodesk Maya (Mac) 7.0, Autodesk Maya (PC) 6.0, Blender 2.4, Truespace 5.0 & 7.0, Cheetah 3D, Bryce 4.0 & 6.0, Carrara, Vue 6, Electric Image AS 6.52, Modo 2.0, Maxon Cinema 4D 9.6 & 10, Rhino3D 3.0, Lightwave, Maxwell Render 1.0, MojoWorld 3.1, Renderman RIB, POV-Ray, Realsoft3D 5.0, Strata3D CX 5.0, Softimage XSI 4.2, Vrml WRL 2.0, and Wavefront OBJ
Here are a Few Random Examples From the Site:
I gave this project to all my students last spring, both the 2D and 3D classes. I also try to create example projects right along with them. Some never get done, but I try to create examples that push both my limits and raises the bar for the students.
-The 2D classes used the template image and edited it with Photoshop. They were allowed to use any images, filters, brushes, or resources they could find. They just had to stay within the challenge guidelines.
-The 3D classes just had to stay within the challenge guidelines.
Here are the official rules:
2. Texturing: You may use any kind of materials and/or textures supported by your 3D program or renderer. Special effects such as fur, fire, water, gas, translucency, dispersion, radiance, displacement, etc, are not only permitted, but also encouraged. The grid plane must remain mapped with the provided grid texture and it may not be edited in any way (texture included). Please do not modify the grid plane, as it is required for consistency.
5. Rendering: You may use any kind of renderer supported by your 3D program. You should aspire to produce the highest quality render possible in order to receive a good rating. Your final submission must be rendered at 800x800 with a pixel aspect ratio of 1.0. Once uploaded, the site will automatically generate thumbnails. Please do not modify the grid plane, as it is required for consistency.
6. Post: You may apply any kind of post-rendering effects such as color correction, glares, highlights, etc, using any kind of digital editing program. Please do not modify the grid plane, as it is required for consistency.